This game was created in the multiplayer module for Game Design at ZHdK. It is a two player fighter where the goal is not just to knock out the opposing player but doing so with a lot of points. Points are acquired by putting on a show. More accurately by dodging and taunting your opponent. The game is played with only two buttons per player and one hit is a KO. This game was created by Nils Lange, Severin Brodmann, and me with music from Sebastian Androne-Nakanishi.
For this project I did all the programming and the VFX as well as the conceptualization with Nils and Severin.