For this project I did all the programming and the VFX as well as the conceptualization with Nils and Severin.
This game was created in the multiplayer module for Game Design at ZHdK. It is a two player fighter where the goal is not just to knock out the opposing player but doing so with a lot of points. Points are acquired by putting on a show. More accurately by dodging and taunting your opponent. The game is played with only two buttons per player and one hit is a KO. This game was created by Nils Lange, Severin Brodmann, and me with music from Sebastian Androne-Nakanishi.