This game was created as part of a module called production days for Game Design at ZHdK. This module only took three days and involved students from the 3rd, 5th and master semester. In those three days teams of around 15 people mixed from the different semesters created a game with specific requirements. We were tasked with creating a shooter so we made a game akin to Burgenvölk. In the game two teams off two face of against each other. Both teams get a chance to build a castle and then have to throw berries at each other.
For this project I was the project manager together with Severin Brodmann. We created the original concept and then managed the students working on this project.